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Bloody error? by Hieraco 2010-04-23 01:42:29
BloodPuddle Save8.BloodPuddle6807 (Function FX.FluidPuddle.CheckToDissolve:00FA) Runaway loop detected (over 1000000 iterations)

FFrame::Serialize <- UObject::ProcessEvent <- (BloodFlowTrail Save8.BloodFlowTrail25812, Function BaseFX.Fluid.Destroyed) <- ULevel::DestroyActor <- (BloodFlowTrail Save8.BloodFlowTrail25812) <- AEmitter::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop


I'd say so...I guess I'm just on a murderous rampage.
[ Reply ]
  Sounds like the app memory turned into by EnzoMatrix2010-04-23 01:47:14
    Postal 2 - Share the pain by Hieraco2010-04-23 01:50:37
      My favourite Postal trick by InTrinsiC2010-04-23 03:21:51
        Doesn't by Hieraco2010-04-23 03:26:18
          That's kinda what I figured by intrinsic2010-04-23 07:11:39
            Mind getting into the armoury to get it can be... by intrinsic2010-04-23 07:16:18
              Try smoking the cat nip by Hieraco2010-04-23 09:07:39
  Yeah, I've seen those out of Postal 2 before (n/t) by InTrinsiC2010-04-23 03:14:44

 

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