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Mahjongg Scoring question by Celticess2003-08-24 10:36:02
  From someone who's played all his life... by ragman 2003-08-24 16:32:05
ME!

*blushes*

First, there are quite a few different versions of Mahjongg and, though the scoring works pretty much the same way, I have no idea what the scoring of your particular game does.

Here's a brief rundown of the basics. If you don't want to read all the details, skip down to the scoring summary later in this post.

Scoring in Mahjongg is designed around how statistically difficult it is to get each grouping.

Chows don't have any scoring value, because they're the easiest group of three to accomplish. (There are special hands for all chows, etc., but I won't get into those here). The advantage of using chows in your hand is that the help you go out quicker, because, as I noted, they're easier to complete. You have to balance the risk of somebody going out before you against the your greed for more points.

Threesomes (as in, three-of-a-kind) start at a base value. Base value for Three Winds or Dragons is 4 points. Same for Ones and Nines of each suit. Threesomes of Twos thru Eights are two points for each. Ones and Nines are worth more, presumably because they're not as versatile (only one side can be used in Chows) and you statistically risk more by keeping them.

Now here's the tricky part. The value for a three of a kind can increase in certain cases. A "concealed" three of a kind means that you were dealt or drew all three tiles without picking one of them up from someone else's discard. Having a "concealed" three of a kind doubles its base value: three Red Dragons would be worth 8 if it was concealed (base of 4 times 2); three concealed Sevens would be worth 4 (base of 2 times 2); and so on.

Having all four of a given tile is worth even more... double its "concealed" three of a kind value). In my example above, four Red Dragons would be worth 16 points (8 (concealed value) times 2) and four Sevens would be worth 8 (4 times 2).

Four of a kind, all concealed, doubles the regular four of a kind value. Four concealed Red Dragons would be worth 32 points (16 (concealed value) times 2) and four concealed Sevens would be worth 16 (8 times 2). When you get a four of a kind, you draw an extra tile (from the flower wall) to keep your tile count correct.

There are also a few cases where a two of a kind have value. Having two of your own wind, or a pair of dragons is worth 2 points. Some games refer to the prevailing wind, which is hard to explain, so for brevity, just know that a pair of prevailing winds is also 2 points. These values can't be doubled as "concealed".

Okay, so here's the scoring summary. I'm going to use these abbreviations in my examples:

st = Stick
ch = Character
ci = Circle
dr = Dragon
wi = Wind

Chow (no points)
7st-8st-9st or 2ci-3ci-4ci

Pung (three of a kind)(note the spelling)
3ch-3ch-3ch 2 pts.
1ch-1ch-1ch 4 pts.
Nwi-Nwi-Nwi 4 pts.

Concealed Pung
3ch-3ch-3ch 4 pts.
1ch-1ch-1ch 8 pts.
Nwi-Nwi-Nwi 8 pts.

Kong (four of a kind)
3ch-3ch-3ch-3ch 8 pts.
1ch-1ch-1ch-1ch 16 pts.
Nwi-Nwi-Nwi-Nwi 16 pts.

Concealed Kong (four of a kind)
3ch-3ch-3ch-3ch 16 pts.
1ch-1ch-1ch-1ch 32 pts.
Nwi-Nwi-Nwi-Nwi 32 pts.

Pair (two of a kind)
2 pts. for your own/prevailing wind or for two dragons.

Flowers (special tile, only used for extra points)
Each are 4 pts.


That's about it. There are some finer details I'm leaving out for brevity (HA!), but hopefully this will help you.

Let me know if you have more questions.

R.
[ Reply ]
    yeah, what ragman said by Geline2003-08-24 17:28:35
      That was my guess, too. (n/t) by ragman2003-08-24 20:51:34
      Have you played before? by ragman2003-08-24 20:55:43

 

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